Even so, this isn’t going to sit right with buyers who forked over good cash for a substandard API implementation and are now essentially being told to buy the Steam version at full price if they want the experience they should’ve gotten in the first place. We don’t blame Remedy Entertainment for wanting to reach the widest possible audience, and we actually speculated that Quantum Break’s less-than ideal performance in DX12 might be linked to engine difficulties and inexperience. ![]() “Random driver crashes make the game more challenging!” said no one, ever.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |